Update 1.1
Diced Coffee » Devlog
Update 1.1:
Bug Fixes:
- Some players will instantly lose all lives when failing a single order, this was not intentional.
- POTENTIAL FIX: Rolled out a potential fix for this, needs further testing.
- Pausing the game when an order completes or fails causes the order to stick to the screen. This leads to unfair outcomes such as failing a successful order or permanently taking up screen space.
- FIXED: Orders will now progress, when paused, as intended.
- Pausing the game while obtaining money causes the "+money" popups to stick to the screen indefinitely. They obstruct screen space.
- FIXED: "+money" popups now go away, when paused, as intended.
- Losing in day 7+ (endless mode) would tell players they got a "new record" even if that wasn't the case.
- FIXED: The game will now only tell players they got a new record when it actually happens.
Visuals:
- Changed the sprites and colors of muffin numbers, making them easier to see.
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